

Against my better judgment, I signed up to at least deliver some coverage of the long-running fighter. My resistance to Ed Boon's 2D fighter was waning, but I only gave it passing attention.Įnter Mortal Kombat X (Warner Bros. It was honestly like watching a full-length CG film that you happened to interact with. That's about when the ninth proper installment of Mortal Kombat was released, featuring a plot that retconned the original trilogy's storyline, with a meaty single player mode that consumed several hours instead of several minutes. There wasn't much left in the franchise for me to sink my teeth into. And the formula for Street Fighter's story mode refused to evolve, lasting all of 25 minutes.

They were younger, more talented, and passionate about the game's nuances - every counter, every super combo. Why? Because these people were borderline professionals next to my talents. Careers and school scattered everyone across the country, and playing games like Street Fighter IV against the online community got frustrating. Less opportunities for that weekly or even monthly Street Fighter grudge match. As time became more and more of a premium in my life, there were less gatherings of friends. Many of you can relate to what happened next. I was growing up, and I didn't have the time to invest in mastering another fighter. Its controls seemed stiffer, jaw-dropping moves like Fatalities were difficult to pull off, and I was downright embarrassed during versus challenges. I was aware of Mortal Kombat and its alluring hyper-violence, but it felt foreign to me.
